Publication date: Available online 20 November 2018
Source: Archives of Physical Medicine and Rehabilitation
Author(s): Hsieh-Chun Hsieh
Abstract
Objective
To evaluate a personal computer (PC) gaming platform as a means of improving postural balance in stroke patients.
Participants
A total of 54 stroke patients were enrolled and randomly divided into experimental and control groups.
Design
The experimental group underwent 12 weeks of rehabilitation involving playing PC games with the proposed gaming platform, whereas the control group played PC games with a computer mouse in the standing position.
Interventions
The experimental PC gaming platform allowed trunk movements in 3 directions, including lateral, downward, or upward reaching.
Main Outcome Measures
Balance control was assessed before and after the intervention with the Midot Posture Scale Analyzer (a pressure platform), by measuring the center of pressure during quiet stance. The Berg Balance Scale, Fullerton Advanced Balance Scale, and timed up and go tests were used to evaluate functional balance.
Results
Analysis of covariance was used to assess how the PC games improve balance abilities. There were significant differences between the experimental and control groups in the results of sway kinematics and functional balance tests. The experimental group showed greater improvement than the control group.
Conclusion
This new gaming platform with adaptive PC games could be a useful therapy to stroke rehabilitation in patients with postural imbalance.
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